1. Block Shape A block shape is an axis-aligned rectangular box used to give a body a simple geometric representation. Reach for it when a body is best approximated by a cuboid — pontoons, barges, deck structures, foundations — and a full graphics file is unnecessary. 1.1. Description The block is defined by its three side lengths and placed in the model by the shared pose fields it inherits from the generic shape. Position (X, Y, Z) locates the block’s local origin, and rotation (Rot X, Rot Y, Rot Z) orients it, both expressed relative to the owning body’s coordinate system. The side lengths extend along the block’s local axes, so the box is axis-aligned in its own frame and only appears rotated through the pose rotation. 1.2. Fields X, Y, Z: Position of the shape origin relative to the body (m). Rot X, Rot Y, Rot Z: Rotation of the shape about its local axes (deg). Size X: Block extent along the local X axis (m). Size Y: Block extent along the local Y axis (m). Size Z: Block extent along the local Z axis (m). 1.3. See Also Cylinder Shape Curved Plate Shape Geometric Shape