Location In this editor you may change the physical properties for an actual location. 1. Physical constants Options : Acceleration of gravity Water density Air density Kinematic viscosity in water Kinematic viscosity in air 2. Water depth Kinematic water depth : This parameter is used in calculation of water particle motions. If Kinematic water depth is set to a large value, infinite water water depth theory will be used. The wave kinematic will be zero below the kinematic water depth. The hydrodynamic loads below the kinematic water depth will include the load due to current and motions in still water. 3. Global orientation Relative compass angle : This is the relative angle measured from the global x-axis to the compass North. That is the angle is in the anti-clockwise direction. If Relative compass angle = 0deg, the global coordinate reference system x-axis is aligned toward compass North. If Relative compass angle = 90deg, the global coordinate reference system y-axis is aligned toward compass North. 4. Sea surface Specification of the position and size of the sea surface using Center X and Center Y : center of the surface Size X and Size Y : Size/extension of the surface in x- and -y-direction Specification of Color and Transparency of the sea surface Specification of Mesh (on/off) and Mesh grid Size Specification of mesh for long crested waves using Length : Length of long-crested wave field Width : Width of long-crested wave field Num point : Number of points in the long-crested wave field 5. Bottom 5.1. Flat bottom Z : depth of the surface Center X and Center Y : center of the surface Size X and Size Y : Size/extension of the surface in x- and -y-direction Angle : Rotation w.r.t. y-axis The input below is for the visualization only. Specification of Color and Transparency of the surface Specification of Mesh (on/off) and Mesh grid Size 5.2. Regular 3D bottom Specification for 3D bottom: Select file : 3D topology file The content of this file is described in Define uneven seabed geometry. Orientation of of the seabed file reference system inb of the global coordinate reference system, see Seabed reference system to global coordinate and Seabed reference system to global coordinates in z-direction. Angos: Angle between the x-axis of the seabed file reference system and the x-axis of the global reference system (positive anti-clockwise) X: x-coordinate of the origin of the seabed file reference system Y: y-coordinate of the origin of the seabed file reference system Zos: z-coordinate of the origin of the seabed file reference system 6. Infrastructure Option to specify a number of geometries defined by X, Y, Z : Location of the global reference system Rx, Ry, Rz : Euler angles, rotation about x-, y-, and x-axis. 6.1. Geometry Choose Type (Select option in the drop down menu) Transparency Specify Dimensions, Translation and Color. The input is dependent of geometry type. This input is for the visualization only. 7. View point Used to specify the camera view the model in the 3D view. Multiple view points can be defined and activated. Name : center of the surface Eye X , Eye Y and Eye Z : Location of the camera in global coordinates, unit [m]. [Dir X,Dir Y,Dir Z] : This vector defines the camera direction, units[-]. [Up X , Up Y,Up Z] : The UP vector is defining the rotation of the camera, units[-]. Activate this view point: Activate a this camera viewpoint. The selected viewpoint can be seen by choosing a 3D view of a model. Figure 1. Definition of camera view point The View point input is for the visualization only. RIFLEX Task Reference Frame